Some helpful tips on making procedural textures for games. These sci-fi panels are made in Filter Forge.
A mini tutorial for setting up a smoke visual effects brush.
Here are the first public shots of Dead Static Drive. It’s basically Grand Theft Cthulhu. I’ll be posting more work here, on Polycount and on twitter.
Zitstorm for iPhone is now available on the App store! Visit Zitstorm on the App store or on Facebook.
My Outsider mutator for Unreal Tournament 2004. A really simple third-person mode that looks a little like Gears of War, but doesn’t slow the gameplay down.