Mike Blackney, Technical artist and game developer. Available for freelance work.
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GunDemo_128 Weapon Kit
Procedural_3d_128 Procedural Pixel Environment
DWar_Fail Competition Fail
head_thumb_2 Lowpoly Characters
Thumb_01_128 Thumbs Up
FighterBomber_128x128 Pixel Fighters
Watermelon Low Poly Food
smirk_128 Pixel Avatar
Wraith_WIP_2010j Wraith update
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    Sci-fi tiles in Filter Forge

    Technique_Thumb

    Some helpful tips on making procedural textures for games. These sci-fi panels are made in Filter Forge.

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    Photoshop Smoke Brush

    SmokeTut

    A mini tutorial for setting up a smoke visual effects brush.

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    Zitstorm

    zitlogo_150

    Zitstorm for iPhone is now available on the App store! Visit Zitstorm on the App store or on Facebook.

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    Outsider Mutator

    Outsider Screenshot

    My Outsider mutator for Unreal Tournament 2004.  A really simple third-person mode that looks a little like Gears of War, but doesn’t slow the gameplay down.

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