<?xml version="1.0" encoding="UTF-8"?><rss version="0.92">
<channel>
	<title>mikeblackney</title>
	<link>http://mikeblackney.com</link>
	<description>Game Developer</description>
	<lastBuildDate>Fri, 30 Jul 2010 06:03:15 +0000</lastBuildDate>
	<docs>http://backend.userland.com/rss092</docs>
	<language>en</language>
	<!-- generator="WordPress/3.0.1" -->

	<item>
		<title>Photoshop Smoke Brush</title>
		<description><![CDATA[A mini tutorial for setting up a smoke visual effects brush.]]></description>
		<link>http://mikeblackney.com/?p=149</link>
			</item>
	<item>
		<title>Low Poly Food</title>
		<description><![CDATA[Delicious iPhone/DS resolution food. All these items use a single 32&#215;32 diffuse texture and have handheld poly counts.]]></description>
		<link>http://mikeblackney.com/?p=76</link>
			</item>
	<item>
		<title>Outsider Mutator</title>
		<description><![CDATA[My Outsider mutator for Unreal Tournament 2004.  A really simple third-person mode that looks a little like Gears of War, but doesn't slow the gameplay down.]]></description>
		<link>http://mikeblackney.com/?p=72</link>
			</item>
	<item>
		<title>Pixel Avatar</title>
		<description><![CDATA[I&#8217;ve been getting back into pixel art lately after a break of about six years (!) Here&#8217;s progress on an head avatar, currently 9 colours. Later: Here&#8217;s an update &#8211; with a few tweaks. Even later: I think this will be the final.]]></description>
		<link>http://mikeblackney.com/?p=59</link>
			</item>
	<item>
		<title>Wraith update</title>
		<description><![CDATA[I&#8217;ve reworked some parts of Wraith, particularly the arms, the sleeve and the face. There&#8217;s a bit of a base colour coat for the skin as well as the leather trousers.]]></description>
		<link>http://mikeblackney.com/?p=51</link>
			</item>
</channel>
</rss>
