Archive for November, 2009

Skin Shader

Thursday, November 5th, 2009

I’ve been running around trying to get myself some work, while also finishing the last few assignments and exam study for final year!

In the interim, here’s a skin shader I’m still working on.

Skin Before / After

Skin Before / After

I’ve been trying to work with some techniques that add a lot more life but that also play nice with Unreal’s hard coded lambert/phong niceness.