Archive for January, 2010

Ghost Hunting Torch

Tuesday, January 26th, 2010

Here’s a torch that’s in progress. I’ve been wanting time to work on my texturing skills; I’m slowly working my way up to weapons.

Spoolite flashlight

New ghost busting torch from the manufacturers of Maglite. Rendered in Max using a modified version of Xoliul's Max viewport shader.

Spooklite, Marmoset edition

The same mesh, rendered in marmoset. I love how this engine brings out all sorts of little details from your normal and specular maps.

Wraith

Wednesday, January 6th, 2010

More progress on Wraith:

Wraith direction

Wraith direction

Current progress

Current progress