Archive for February, 2011

Thumbs Up

Friday, February 25th, 2011

Here’s a thumb I made to use for upcoming Zitstorm for iPhone in-game and screenshots. It was a fun study, I spent just over two and a half hours on it.

Pixel Fighters

Friday, February 11th, 2011

I’ve always wanted to make a pixel-based shmup and here are a few explorations into player ships. They’re designed much larger than you’d normally have (128×128) and I’d use them for ship select/upgrade screens and do half-size versions for in the game.