Here’s a torch that’s in progress. I’ve been wanting time to work on my texturing skills; I’m slowly working my way up to weapons.

New ghost busting torch from the manufacturers of Maglite. Rendered in Max using a modified version of Xoliul's Max viewport shader.

The same mesh, rendered in marmoset. I love how this engine brings out all sorts of little details from your normal and specular maps.
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on Tuesday, January 26th, 2010 at 8:07 pm and is filed under Art.
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I think the scratch on the base looks fantastic. In the marmoset render it looks like the outer paint has been scratched off to reveal the aluminium(?) casing underneath.